It is highly recommended that you create a custom function that will generate a large number of sprites and place them on the canvas whenever it is called. A specific background image is present.When all bugs are squished, more appear.(movement stops, animation changes, score goes up, leaves the screen) Is animated with the walking bug images.Moves in its specific direction (Up, Down, Left, or Right).A timer is given to show how long is left before the game state ends, and the game state changes when the timer runs out.Instructions are given in the start state, and the score is given in the end state. There is a starting, playing, and ending state for the game.Notice the following items that need to be present in your version: Here is a working example of the Bug-Squish assignment. Sound Assignment #3 - Adding Sound Events to BugSquish or Paint App!Īssignment #1: Controlling Multiple objects at OnceĪssignment - Creating Multiple Dimmer Switchesĭocumentation of Your Integrations Project Sound Assignment # 2 - Multiple Synthesizers, Multiple SequencesĪdding Sound Events to Games: Sound File PlaybackĪdding Sound Events to Games: Synthesizers & Sequences Sound Assignment # 1 - Multiplayer with Effects and Controls User-Based Interactivity (Mouse/Keyboard Events) Spawning Sprites & Building Sprite Groups Nested Conditionals & Complex Boundary Measurement ![]() Graphics Assignment # 1 - Recreate Four Images ![]() Code that is a thing - Objects with class
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